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Individual Match Stats for Blaze [ID=24]

Match/Player Information
Match Date Fri, Nov 04 2005 at 10:51:50 PM Server UnrealUS UT2004 [ut.unreal.us]
Game Type Deathmatch Admin Name Panther
Map Name DM-DbDMoonBase]I[ Admin Email
Global Stats Disabled Game Speed 100%
Match Limit 30 Frags / 20 minutes No. Players 3
Difficulty Masterful Translocator Disabled
Map Voting Disabled Kick Voting Disabled
Full Ammo Disabled Health for Kills Disabled
Camper Alarm Disabled Super Weapons Enabled
Pickups Enabled Adrenaline Enabled
Netspeed 10000 Avg. Ping 43 ms
Mutators DMMutator, UT2VoteX, QuadJump, UDamageReward, OLGameStats, UT2VoteGameRules, UDamageRules

Match Summary
Rank Frags Kills Deaths Suicides Efficiency Avg. FPH Avg. TTL Time Sprees
K R D U G W
2 7 10 17 3 33.3% 23.1 51.8 18.1 0 0 0 0 0 0

Special Events
Category Value Category Value Category Value Category Value
First Blood Yes Head Shots 0 Double Kills 0 Multi Kills 0
Mega Kills 0 Ultra Kills 0 Monster Kills 0 Ludicrous Kills 0
Holy Shit Kills 0 Failed Transloc 0        

Combos Used
Speed 0 Booster 0 Invisible 1 Berzerk 1

Weapon Specific Information
Weapon Frags Primary Kills Secondary Kills Deaths From Deaths Holding Suicides Eff.
Super Shock Rifle 10 10 0 9 10 0 50.0%
Redeemer 0 0 0 4 0 0 0.0%
Flak Cannon 0 0 0 0 1 0 0.0%
Sniper Rifle 0 0 0 4 1 0 0.0%
Assault Rifle 0 0 0 0 5 0 0.0%

Weapon Accuracy Information
Weapon Shots Fired Hits Damage Accuracy
Assault Rifle 73 9 63 12.3%
Flak Cannon 4 0 0 0.0%

Vehicle and Turret Specific Information
Vehicle/Turret Frags Primary Kills Secondary Kills Road Kills Deaths From Deaths In Suicides Eff.

Suicides
Type Suicides
Fell 3

Player Specific Kills and Deaths
Opponent Kills Deaths Efficiency Opponent Kills Deaths Efficiency
Panther 10 17 37.0%        

No Killing Sprees

Total Items Picked Up By Type
Item Type No. Item Type No. Item Type. No.
Adrenaline 114 Health Vial 52 Super Health Pack 15
Super Shield Pack 15 Super Shock Rifle 14 Flak Cannon Ammo 8
Classic Sniper Ammo 3 Flak Cannon 2 Classic Sniper Rifle 1

Connection Log
Time Status
0.0 Match Start
0.0 Connected
20.0 Match Ended